Yosuke and the protagonist plan on returning to the television the next day, with Chie acting as a rope lifeline.
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Kanji reluctantly accepts his Shadow and receives his Persona.
When Kanji is rescued, the group comes to realize that all 4 of the kidnap victims — Yamano, Saki, Yukiko and Kanji — appeared on real-life TV before appearing on the Midnight Channel.
As with Persona 3, the game is a turn-based RPG akin to most games of the Shin Megami Tensei series, although this game's plot is rather unique compared to other games in general and in its series as it is based off a murder mystery.
Persona 4 follows a group of high school students dealing with a mysterious TV channel dedicated to distorting and exaggerating the truth of who they are and their identities, as well as them trying to solve a string of bizarre murders shaking their once peaceful town by finding the truth among a myriad of lies.
With Teddie giving analytical support, the protagonist and Yosuke decide to venture into the TV World (specifically Yukiko's dungeon Yukiko's Castle) and use their Personas to fight.
They both warn Chie that she shouldn't enter since she lacks a Persona, though she ignores the warning.
The protagonist and the group see another strange figure appear on the TV, and suspect it to be a biker who recently appeared on the real-world news; Kanji Tatsumi.
While looking for the boy, the group spots a strange, blue-dressed slender young man who seems to be following him.
The game was developed by Atlus for the Play Station 2, and was ported to the Play Station 3's Play Station Store as a downloadable classic akin to Persona 3 FES, but only in North/South America.